LAST MONTHS

0

TOTAL


Current game 2 vs 2 casual (Organisator Blad_ua) - PBEM Game

When everyone knows the values (classes / races, leaders) of others or at the end of the game, the values can be updated on this page, which will feed the meta statistics (please avoid revealing your or other player’s values when it may provide strategic information to your opponents).

Pos: Players name: Playtime ClassesRacesTeam Rate
1 Blad_ua19:00-23:00ArchdruidDraconians1here
2 Aristokrates20:00-0:00TheocratDraconians2here
3 Skuns453Lirik90217:00-21:00ArchdruidHumans2here
4 El_Lobo19:00-0:00WarlordHalflings1here
user
Published on Mon, 21 Sep 2020 00:01:18 +0200

Thank's for the game guys! I couldn't take a look at the map because I wanted to have a look at the statistics. Was it that bad Skuns?

It was a nice game but I can't write a good summary because most of my recordings and screens are lost in due to my broken notebook. I have had a good start and my tactic was to go staight for eagle riders, toughend mounts and empire upgrades to get very lucky on the eagles. When I am playing WL I always have problems with scouting and then...I lost my sorcerer with master illusionist because I ran straight into Skuns' main army. Sad story and definetely a bad move from me. After that fight we were in a pretty bad position because Skuns took a fey dwelling very close to our realm one turn before I was able to do the vasall quest. At the same time my leader was clearing the frost area (blue circle) but couldn't finish all the sites and need to come back. The dwelling was located at a very good position. Sorry for the bad screenshot but I need take it from one of my last recordings.


T are our thrones. I lost my sorcerer at the red X around turn 20 if I remember right. Skuns took his way (black line), took the feys (green X) and then did a mistake going for the inn (yellow X). It took him about 3 or 4 turns to go this way instead entering my realm and hurt my economy. After I lost my sorcerer I changed my production from eagle riders to MH because they can panic the animals and are much cheaper than the eagle riders. I could one-turn MH in two cities and two-turn another one with the upgrade from the mercenary camp. That means 5 MH within 2 turns and I produced about 10-15 MH as fast as possible. I was able to prevent Skuns from entering my realm and blocked him near one of my cities with a wall.


With all the MH and some adventures I was pretty sure he won't attack and I was right . Skuns took his way into the frost area and tried to enter my realm through another way but there was only one bridge leading to my throne. This is the situation 2 or 3 turns later...


At that point our situation got better and better with every turn. My leader was pretty strong and clear some sites and took back the fey dwelling from Skuns. My very movable MH took out some lonely units and Blad killed some too and also brought 2 heros, a shock serpent and 2 gryphons into the fight. Skuns retreated from the position at the bridge but did a mistake splitting his army into 4 stacks. We took our chance and repelled his attack. Skuns forfeit after the fight.


...and then...


Sadly Aristokrates left the game after having some shitty fights. Since this was some kind of academy game he missed the best part of the game with a lot of tactical army movement. Thank's Skuns for playing until the end and not leaving too. Blad did a good job but sometimes is a bit overconfident in the manual fights and therefore losing units. Keep going and cosider wisely how and where to move! It takes some time to get into AoW3 and you need to do mistakes to learn how some things work. I did a lot of mistakes when I started playing this game and I am still doing some stupid ones... :-)





Published on Sun, 20 Sep 2020 12:54:58 +0200

GG, thanks for game. Sorry for hosting bad map

Published on Sun, 20 Sep 2020 09:05:00 +0200

Good game, guys. Thanks for the advantage <smiletext1>  Bad map defined this game <smiletext6>

user
Published on Thu, 10 Sep 2020 18:31:04 +0200

It would be an unfair advantage because in case of a surrender you get control over the cities and units. I think reverting the turn is the best we can do. :-)

Published on Thu, 10 Sep 2020 15:01:04 +0200

I reverted turn once and then it was end of my turn, so I reverted it again. Sorry for inconvenience.

Published on Thu, 10 Sep 2020 13:20:05 +0200

Yes, I agree that not accepting the surrendering and fight against AI in autocombat are more fair. But I' m fine with what we have now and don't see the matter to revert the turn  But if you insist on it I'm ok too <smiletext1>

user
Published on Thu, 10 Sep 2020 12:23:33 +0200

Hey Skuns,


Blad accepted the offer to surrender from the AI (your former teammate). I would suggest to revert the turn and not accept the surrendering. Also I told him that he need to fight against the AI in auto-combat like it is still a human player. Are you okay with that?


user
Published on Tue, 08 Sep 2020 19:08:04 +0200

Hey there!

My notebook is broken but I bought an all-in-one PC to get back on track. Anyways I have a lot of turns to do and will focuse on the 3vs3 tournament match. I'll play my turn asap. Thank's for your patience!

user
Published on Mon, 24 Aug 2020 10:15:54 +0200

Heys guys,

since yesterday my notebook refused to boot. I am not sure how fast I can solve the problem or if I need a new one. Can't say if it will take a week or month until I am able to play again... :-(

Sorry for the inconvenience!


Published on Sat, 22 Aug 2020 21:19:40 +0200

Hi guys. I'm back.

@El Lobo  I'm fine with reverting turn in such time skipped cases

@Blad  Yeap, I think you should kick him off <smiletext1>  We've let him enough time to return


Published on Fri, 21 Aug 2020 22:09:47 +0200

Should I kick Aristokrates?

user
Published on Thu, 20 Aug 2020 12:41:54 +0200

Blad, if you revert the turn to me we can continue the game. Also you can enable the timer again.

user
Published on Mon, 10 Aug 2020 09:26:10 +0200

The host can revert the turn. If skuns is okay with that feel free to do so. Otherwise I have to deal with a missing turn...

1234next >