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Game#8 | Round 1 : Live Duel MP Tournament 2017 #8
Played: 2017-05-24Amount of Humans: 2
Kind of Report: Live Duel MP Tournament 2017 Kind of game: Live-Multiplayer
Game-value: 39
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1WintermuteDreadnoughtDwarves133160here
2rickyroo222WarlordTigrans200-16here

Remark:


Written on 2017-05-25 00:40:54

Download  Save of turn 63 after battle
Download  example of save before battle
Download  last autosave (cant upload autosave of turn 63)



Written on 2017-05-24 23:47:35

Match has been reported, please confirm!


Written on 2016-06-19 23:42:17

Match has been reported, please confirm!
Back to the game page


game is hosted against rickyroo2 with tournament rules


sorry i need a good player for this 1v1, can you leave and play with a beginner plz?


guten tag.  sprechen ze Englais

do you speak English?  My German very little.

I am an experienced player of AOW3 but have no experience with PBEM and I am not very proficient with interfacing.
Can you give me some help in getting set up so we can play?

What map size have you chosen?
Is this 2 players vs computer or 2 players against each other?

thanks
rickyroo222


Age of Wonders 3

zaskow's pbem mod latest version    
turn timer 1 day 
Medium    
Land    
ug on    
village    
far distance    
few roads    
few cities     
few dwellings    
diggable/undiggable walls slider 20    
seals 60    
unity victory 2  
no hero resurgence    
leader + 2 heroes    
max hero level 15   
empire quests on    
strong defenders 
hero match race on    
force high speed on    

everything else on average    
password: duel6    

feel free to discuss settings here  


Written on 2016-06-05 20:38:43

rickyroo222 joined !!


Game#7 | Round 2 : 2017 PBEM Duel Tournament #31
Played: 2017-04-25Amount of Humans: 2
Kind of Report: 2017 PBEM Duel Tournament Kind of game: PBEM
Game-value: 40
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1rickyroo222TheocratDwarves125120here
2MARKYMARKSorcererDraconians2-100-20here

Remark:


Written on 2017-04-25 18:53:18

Match has been reported, please confirm!


Written on 2016-06-19 23:42:17

Match has been reported, please confirm!
Back to the game page


game is hosted against rickyroo2 with tournament rules


sorry i need a good player for this 1v1, can you leave and play with a beginner plz?


guten tag.  sprechen ze Englais

do you speak English?  My German very little.

I am an experienced player of AOW3 but have no experience with PBEM and I am not very proficient with interfacing.
Can you give me some help in getting set up so we can play?

What map size have you chosen?
Is this 2 players vs computer or 2 players against each other?

thanks
rickyroo222


Age of Wonders 3

zaskow's pbem mod latest version    
turn timer 1 day 
Medium    
Land    
ug on    
village    
far distance    
few roads    
few cities     
few dwellings    
diggable/undiggable walls slider 20    
seals 60    
unity victory 2  
no hero resurgence    
leader + 2 heroes    
max hero level 15   
empire quests on    
strong defenders 
hero match race on    
force high speed on    

everything else on average    
password: duel6    

feel free to discuss settings here  


Written on 2016-06-05 20:38:43

rickyroo222 joined !!


Game#6 | Round 3 : PBEM 2v2 team tournament 2016 #19
Played: 2017-04-17Amount of Humans: 4
Kind of Report: PBEM 2v2 team tournament 2016 Kind of game: PBEM
Game-value: 62
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1rrrrookieArchdruidFrostlings230150here
1Jonny ThunderRogueHalflings21200here
2HiliadanDreadnoughtDwarves1-180-30here
2rickyroo222TheocratFrostlings100-53here

Remark:


Written on 2017-06-04 05:29:20

I finished uploading the videos, you can find them on the playlist: https://www.youtube.com/playl... />
The strategic map can be seen on the video from turn 57 (the last turn), together with the scores.

Here is the description of each turn:
Turn 1
Explanations of the plans for the game for Hiliadan of team Phoenix Rising: bio-Dread i.e. getting Boar Riders with Riffles, and getting a lot of gold mines.
Hiliadan cleared 1 site, a Gold Mine and launched a Shrine (to be completed in 2 turns thanks to Mana Fuel Cell).

Turn 2
Hiliadan takes some risks in a Scroll site and has to sacrifice a Prospector to save his Leader and Boar Rider (fight displayed in the video), his Leader and Boar Rider end up pretty injured after the 2 fights this turn: a Magma Forge and the Scroll site. He makes contact with his closest Dwarf Outpost and then move opposite to it, to come back right for its Quest.

Turn 3
Nothing happens for Hiliadan this turn, who move his units and cautiously do not attack a Gold Mine to let his Leader and Boar Rider heal.
rickyroo meets his closest Frostling village and wins a fight.

Turn 4
Hiliadan clears a Gold Mine and a Magma Forge, Tara, his Rogue hero levels up twice and his leader fails to level up, lacking 3 XP to get Guardian Flame... The fight at the Magma Forge is displayed in the video and interesting for the use of a Spy Drone + getting the AI to attack 2 Prospectors to avoid getting a Boar Rider killed (by abusing its damage calculation mecanism).
rickyroo unfortunately skips his turn due to the 24 hours turn timer.

Turn 5
Hiliadan finishes to clear the site for his future outpost and has a fight against a Mercenary Camp illustrating perfectly technics such as splitting, retreating and blocking (shown on the video). He moves back toward the independent outpost that will give him a quest on turn 6. Research is launched on Engineer's tech.
rickyroo clears a site and loses 1 Ice Scaper.

Turn 6
Hiliadan clears a Gold Mine and buy the favour of the nearby Dwarf Outpost which becomes its Vassal (without proposing a Quest).

Turn 7
Hiliadan clears a Fire Node, losing 1 Prospector, and a Flowrock Quarry (shown on the video), selling the items for 280 gold.
rickyroo clears the Necromantic Circle he had approached the previous turn.

Turn 8
Hiliadan clears another Flowrock Quarry (shown on the video) and start to research Dispel after completing Produce Engineers, in order to try to get Solid Engineering in his research book.
rickyroo clears a Scrolls site.

Turn 9
Hiliadan impatiently attacks Ancient Ruins that may be too difficult for his army at that point (but to which he would never return later due to their location) and indeed pays the price of his recklessness, losing his Leader (shown on the video). He changes the building order at his ungarrisoned throne: 1 Engineer (rushed), then 1 Prospector then 1 Settler.
rickyroo gets a 2nd Mammoth but loses his last Ice Scaper.

Turn 10
Hiliadan does nothing, waiting for his Leader to come back from the void... 1 Fortress is built.
rickyroo clears a Spring of Life, getting a Toadstool Fairy as a reward.

Turn 11
Hiliadan stays cautious and position himself to attack a Creation Mana Node on the next turn. He starts a Settler, while his Engineer moves toward his army and his Prospector keeps his throne, his Leader coming back on turn 12.
rickyroo clears a Great Farm.

Turn 12
Hiliadan clears a Mana Node, completes a quest from his Dwarf Vassal, gets a Crossbowman as a reward and then absorb the Vassal and launches an Observatory there, with Mana Fuel Cell cast on it. His Leader, back from the void, moves toward his army to go finish the fights forsaken after his death.
rickyroo clears a Mana Node and a Watchtower and his Leader is level 5, his Warlord level 5 too.
rrrrookie or Jonny Thunder loses his throne to independent for 1 turn and it is revealed to Phoenix Rising.

Turn 13
Hiliadan kills a group of roaming Lost Souls, gets a Frostling Sorcerer as last choice for his 2nd hero, sends his Settler to settle the Fortress he upgraded to Stone wall earlier, and moves his army closer to the Necromantic Circle from where the Lost Souls spawned.
rickyroo clears a Bandit Hideout but gets his level 2 hero and his Toadstool Fairy killed by independents from his Vassal's Quest (who went 2 hexes out of the city's domain).

Turn 14
Hiliadan clears a Scroll site then a Necromantic Circle. At level 6, he chooses True Sight and Throw Net with his Dreadnought leader, and at level 7, he chooses Lesser Charm with his Rogue hero. He starts building a Fortress west of his throne.

Turn 15
Hiliadan clears Ancient Ruins but has to sacrifice his Engineer to keep his Boar Rider alive. He waits for his Sorcerer hero to attack the Inn.
rickyroo finds rrrrookie with a Cherub. He finishes his Vassal's quest.
rrrrookie is moving quite close to Hiliadan's cities with a Unicorn on the surface.

Turn 16
Hiliadan clears an Inn and then moves north with his army, between a river and a lava stream... He plans to later build a Bridge with a Builder or Engineer to cross the river.
rickyroo clears 1 Great Farm and 1 Inn and gets in contact with Jonny Thunder.

Turn 17
Hiliadan attacks a Crow from Jonny Thunder which reached his domain but the attacking Spy Drone dies and leaves the Crow with 1 HP because of Shooting Stars' Lucky factor. His Leader's army continue to move North while his Builder move in parallel on the other side of the river to build a bridge to facilitate crossing.
rickyroo clears 1 Gold Mine and 1 Mana Node, kills 1 Builder from rrrrookie who was building a Fortress and find his Vassal + another (built) Fortress.

Turn 18
Hiliadan loses a Spy Drone killed by roamers. He carefully moves back his Builder to avoid him the same fate, moves his Leader's stack up to the Lost Library but do not attack it, waiting for his Prospector. He launches a Shrine at Gathel to get more mana.
rickyroo clears 2 sites.
Jonny tried to move behind Hiliadan's lines and scout his throne but is countered by Hiliadan's newly summoned Spy Drone.

Turn 19
rrrrookie boldy moves 1 turn away from Hiliadan's throne with his level 7 Arch Druid leader, 2 Queen Spiders and 1 Elite Baby Spider and try to hide in the fog of war underground.
Hiliadan spots rrrrookie and try to organize a defense by canceling all building and launching the construction of 3 Prospectors and calling back his leader's stack toward his throne (3-4 turns distance). He also clears a Lost Library and kills Jonny's Crow (losing a Spy Drone in the process).
rickyroo clear 2 sites, including a Hall of the Forefathers where he loses his level 6 Warlord hero due to a misclick (melee instead of range attack).

Turn 20
rrrrookie takes Hiliadan's throne with 2 Spiders and his Fortress with a 3rd Spider then moves his Leader to Hiliadan's throne, probably starting to raze it.
Hiliadan's Leader stack continues ot move toward his throne and will be able to reach it in 3 turns.
rickyroo loses one of his Outpost to roaming Scoundrels and moves toward Hiliadan's throne.

Turn 21
rrrrookie stays on Hiliadan's throne with his 4 units, probably to finish razing it. He kills Hiliadan's Spy Drone in the throne's domain.
Hiliadan's Leader stack is now 1 turn away from taking back the throne and killing rrrrookie if he does not move. Roads have been built to accelerate the move of his Sorcerer hero.
rickyroo takes back his Outpost lost to independents and is 2 turns away from the Cave Entrance from which rrrrookie is likely to escape. In theory he should be able to cut him off as rrrrookie also needs 2 turns to reach the Cave Entrance.

Turn 22
rickkyroo moves toward the Cave Entrance on the surface and is ready to reach it in 1 turn, faster than rrrrookie.
rrrrookie finishes to raze Hiliadan's throne, raze the Fortress he took earlier and flees toward the Cave Entrance.
Hiliadan pursues rrrrookie in case he tries to escape through the water or move back.

Turn 23
rickyroo positions himself on the Cave Entrance and finishes the blockade of the underground's bottleneck to force rrrrookie to fight if he wants to escape on the ground.
rrrrookie decides not to retreat in the water and to try his luck against rickyroo's 3 Mammoth Riders, 2 Cherubs, 1 White Witch and 1 Leader supported by 1 Spy Drone from Hiliadan who block the bottleneck to escape from Hiliadan's lands. Despite his summoning of a Warg to support his 2 Queen Spiders, 1 Baby (Elite) Spider, 1 Gryphon and his Leader, he is defeated but only 2 Mammoths and the Leader of rickyroo stands. He falls into the void. He also take the Dragon Dwelling underground as vassal.
Hiliadan splits his army in two, one stack led by his Leader, and the other by his Sorcerer. He finds rrrrookie's remaining Halfling Jester hidden underground, ready to strike him in his back.

Turn 24
Hiliadan kills 2 and charm 1 roaming Scoundrels, clears a Gold Mine and clears a resource site (getting a useless Dreadnought's Foundry).
rickyroo converts (with an Evangelist) the Jester from rrrrookie and kills a Frostling Hunter from rrrrookie.
rrrrookie gets a new Vassal (his 3rd!): the Fey Dwelling on the surface.

Turn 25
Hiliadan clears Ancient Ruins but lose 1 Engineer and 1 Prospector, and a Lost Library, charming a White Witch. He launches the building of a Settler.
rickyroo regroups his troops.

Turn 26
Hiliadan loses his whole stack by the Icemage Sorcerer, butchered by 1 roaming  Reanimator with 4 Lost Souls... His Leader's stack clears a Haunted Boneyard. He spots a Warg of rrrrookie approaching his lands.
rickyroo moves north to build a Fortress and spots that rrrrookie just got the Archon Dwelling under his control.
rrrrookie acquire the 3rd of his Dwelling, out of 4 in total.

Turn 27
Hiliadan clears an Arcane Catalyst and charm a Baby Shock Serpent.
rrrrookie moves his Warg right below the Evangelist rickyroo moved to intercept it. He reveals the AD hero Shane, level 7, by attacking one unit sent as a scout by rickyroo. His troops seem to be near the Archon Dwelling.
rickyroo moves 1 Evangelist above the future location of the Warg, coordinating with his ally Hiliadan.

Turn 28
rickyroo moves recklessly toward the Archon Dwelling, kills the Dire Bear of rrrrookie and scan the area with his True Sight White Witch.
rrrrookie comes out of nowhere and butchers the split army of rickyroo (who had retreated from a fight where he converted 1 unit, preventing him from moving and re-organizing his stacks to avoid the split). He takes almost no loss and makes rickyroo pay dearly for his recklessness (moving close to an area under the control of another player without perfect scouting and splitting his own troops).
Jonny Thunder destroys the Fortress of Hiliadan west (that he had already rebuilt once), after it was left empty for just 1 turn.
Hiliadan rebuilts the Fortress once again after killing the Crow that stayed on the Fortress' previous location. He clears a Crystal Tree and a Magma Forge and starts moving back toward the Cave Entrance near Ghatel to intercept rrrrookie. He also spots an army of Jonny moving underground toward him (but still very far away).

Turn 29
Hiliadan moves back toward the Cave Entrance, to get there more or less at the same time as rrrrookie. He launches the building of Barracks at Ghatel to get 1 Axeman ready for the fight. 1 Settler rebuilds his throne.

Turn 30
rrrrookie embarks in two separate groups and enters the domain of the northernmost city of rickyroo, revealing himself, but concealing a King Shock Serpent in water. He positions himself at strike range of the city and sends a Halfling Adventurer recruited at an Inn (together with an Orc Shock Trooper) on land to scout his enemies' positions.
Hiliadan spots the Halfling and kills it with his White Witch, losing a Spy Drone on the fight (but decreasing rrrrookie's CP). He positions his army below the Cave Entrance, hidden below ground and ready to emerge and strike rrrrookie after he lands.
Jonny Thunder continues his journey underground toward Hiliadan's lands.

Turn 31
rrrrookie attacks the city of rickyroo and then conceals himself in the city's outskirt thanks to Velvet's Urban Concealment.
Hiliadan sends a Spy Drone to check the city and locates rrrrookie, who positioned himself perfectly to get attacked by team Phoenyx Rising as they will be able to attack the central hex of the city and fight 4 vs 1 while Jonny Thunder won't be able to engage Hiliadan while his armies wait for the support of rickyroo (who plays after Jonny Thunder and before rrrrookie). Hiliadan kills a Crow and position himself to launch the siege on the city now controlled by rrrrookie. Hiliadan reaches Racial Governance 2 for Dwarves and chooses the Economic boost (reaching about +200 gold/turn). He starts the building of the War Hall.

Turn 32
rickyroo moves his armies as planned and engages rrrrookie's forces, who get defeated but takes 1 Evangelist, 2 Crusaders, several Ice Scapers, 2 Spy Drones and 2 Prospectors with them to the grave. The siege fight is bugged and the AI seems to be blocked by some invisible obstacle on the map. rickyroo gets the Nightmare mount of rrrrookie as well as all his items.
Hiliadan is proposed a new hero: Rhialto the Shocking, level 4 Sorcerer for 250 gold but has only 210 so he decides to clear a Magma Forge in the domain of rickyroo, defended by 2 Fire Elemnental. He brings only his Leader, Tara and a White Witch (for the Frozen Flame) to the party and forget about the Sprint of Fire Elemental. Trying to save his White Witch from certain death, he loses focus and gets his Leader killed... After the defeat of rrrrookie, the chances of victory of team Phoenyx Rising falls back again.

Turn 33
Hiliadan moves back underground with Tara and her accompanying units, kill the roaming Scoundrels, Charming one Human Scoundrel during the fight, and then heading north to clear the Bandit Hideout and check if there is a good site to settle. The rest of Hiliadan's army stays defensively at his throne as his Leader is still in the void. He builds a Rider's Hall and a 2nd Dwarf Forge Priest.
rickyroo is proposed a level 4 Orc Rogue as a new hero and sends the Nightmare mount from rickyroo's fallen Velvet to his ally.
Jonny Thunder kills the units of the quest proposed to Hiliadan at the Giant Dwelling, revealing his location.

Turn 34
Hiliadan levels up his Rogue hero, Tara, who clears a Bandit Hideout and a Watchtower, getting the 10 points to choose Total Awareness. He keeps the rest of his troops at his throne to ward off a potential attack, as his Leader comes back from the void on turn 35.
rickyroo spots Jonny's army led by his Leader about 4 turns away from Hiliadan's throne. Team Phoenyx Rising prepares plans to fight back this 3rd wave of invasion.
rrrrookie sends Birgit, his new level 4 Theocrat hero, with a Mammoth Rider to take back the Fortress rickyroo took earlier, south of rrrrookie's domain.

Turn 35
Jonny launches a well orchestrated raid on rickyroo's Leader who was garrisoning a city alone. His 4 Elite Lesser Shadow Stalkers + 1 Lesser Air Elemental kill the reckless Leader, led by a level 10 Invisible Halfling Sorcerer. This raiding stack positions itself to be in range to strike rickyroo's throne the next turn. His troops continue to move UG toward Hiliadan's thone.
rickyroo thus pays the price of bad scouting, bad patrolling with True Sight units and bad movement of his Leader, who stayed alone in the most exposed of his city (south-west if his lands, exactly where a Crow from Jonny had been spotted a few turns earlier).
Hiliadan, left alone, sends his troops to kill the raiding stack, and then hopefully come back to fight back the invading UG army. He positions himself to be able to seize the cities of his ally immeditely after they become independent or fall in the hands of his enemies after rickyroo is eliminated.

Turn 36
Jonny defeats rickyroo by taking his Throne with 1 Lesser Air Elemental and 2 Crows, he also takes back the Frostling city captured by Hiliadan the previous turn and then conceals his army in a Forest at range of the Cave Entrance leading to Hiliadan.
Hiliadan takes the city of his former ally as planned with his White Witch and mass his armies below the Cave Entrance, preparing either to be attacked by Jonny or to catch him if he does a mistake. He continues to produce units at his 3 cities: Boar Rider, Forge Priest and Crossbowman. He migrates to Dwarf the 2 Frostling cities he controls (the one from his ally and the one captured again from Jonny) but they are likely to fall in the hand of Jonny again on the next turn.
rrrrookie somehow gets his Leader killed by independent (probably on turn 35).

Turn 37
Hiliadan destroys Jonny's stack of Elite Lesser Shadow Stalker led by Hastra the Illusionist, leaving one Air Elemental alive as he was stationed on the water. He moves back his troops toward his throne, unsure where the 2nd army of Jonny is. His leader, killed during the fight against the Lesser Shadow Stalker, goes to the void again. His 2 migrated cities (from Frostling to Dwarf) benefit from Mab's Boon and give him a lot of gold income.

Turn 38
rrrrookie loses his 2nd Frostling city to an independent stack led by a Titan Archon. His Leader comes back from the void. A stack of 1 Draconian Flyer, 1 Fire Wyvern and 1 Frost Wyvern moves at full speed toward Hiliadan's throne to take it before Hiliadan comes back from the void.
Jonny also accelerates and moves toward Hiliadan's throne, getting in the vision range of one of his Prospector with 1 Dire Bear and 1 Black Knight. His Lesser Air Elemental on the surface moves on the water toward the old thorne of rickyroo.
Hiliadan takes the old throne of rickyroo with his White Witch. He keeps 4 units to defend his throne and brings 1 stack + 1 Boar Rider in range of the future position of the 2 stacks of 2 and 3 enemy units moving toward him (with the help of the roads a Builder will build after it is completed at his throne). This stack + 1 might remain out of sight of the flying units (depending how they move). Tara and her units move back toward the throne, which they will reach 1 turn after the 2 enemy stacks spotted. A Theocrat hero (level 5) is not hired immediately to keep the 300 gold to recruit more units and build Barracks on the surface.

Turn 39
Jonny moves his Dire Bear and Black Knight to attack the throne of Hiliadan, unaware of the armies massed around the throne to defend it.
rrrrookie moves similarly and positions his Draconian Flyer and 2 Wyverns adjacent to Jonny, in a defensive position.
Hiliadan attacks the 2 enemy stacks with "Probably Victory" and defeats them but suffer heavy losses, with only 4 out of 14 surviving units. Tara is now 1 turn away from his throne and his Leader is back the next turn. He continues to build troops all over his 6 cities.

Turn 40
Jonny is sent to the void by independents.
rrrrookie takes back his 2nd city from the Archon Titan.
Hiliadan kills a lonely Ogre near his Throne and hopes it was not a tricky trap from his enemies (but he is relatively safe as Jonny is in the void + he has checked the area with True Sight + he has reinforcement concealed on a building). He launches the building of a Settler at Ghatel to settle a city with 2 potential MCU for Musketeers around turn 45 and also to achieve Monoculture and Heptatopia.

Turn 41
Jonny settles a new Halfling city, bringing its total to 3 and 1 vassal (or 4 controled cities).
Hiliadan moves toward the Giant Dwelling with 1 full stack and a stack of 4 units. He builds Siege Workshop at 2 cities to one-turn Forge Priest and reinforce the defense of his Throne/be able to 1-turn some units.

Turn 42
Hiliadan loses his Leader again, as he gets swallowed by a Glutton in a Lost City fight (shown on the video). In theory, he could have been rescued after the Glutton is killed but the beast is lucky and also eats a Boar Rider after the Leader, meaning the latter is sent to the void... Tara remains concealed on the Lost City, ready to retreat back to the throne, while waiting for the Leader to come back.

Turn 43
Hiliadan moves back Tara and her army toward his throne to make sure he does not get a nasty surprise, as his Leader is in the void. He rushes a Settler at his throne to get Monoculture on turn 46.
Jonny moves his Lesser Air Elemental in the domain of Ushalon, the northernmost Frostling city of Hiliadan.

Turn 44
Jonny retreats his Lesser Air Elemental out of sight of his enemy.
Hiliadan moves back Tara further toward his throne, launches the building of an Arcane Item Forge (2 turns), settle his 7th city (but the Settler is under threat from Lost Souls) and gets another Settler ready to go settle his 8th on the next turn.

Turn 45
rrrrookie achieves the Eternal City Empire Quest (his throne was the first to reach Metropolis size).
Jonny brings back his Lesser Air Elemental in Ushalon's domain and recruits 1 Dwarf Axeman and 1 Goblin Marauder at the nearby Inn.
Hiliadan kills the Lesser Air Elemental with his White Witch and a Spy Drone and takes Jonny's Watchtower near the Giant Dwelling. His Leader comes back from the void and he settles his 8th city, ready to get Monoculture on turn 46. His White Witch moves toward the Watchtower of rrrrookie near the Archon Dwelling and his troops stay on the defensive, while Tara gets ready to go on the offensive with the 3 Firstborns of the Monoculture EQ + 1 Forge Priest. She receives the Flying mount from the Leader.

Turn 46
rrrrookie moves one Dread Monkey in range of a Watch Tower of Hiliadan on the surface.
Jonny Thunder retreats with his Axeman and Marauder.
Hiliadan takes the Watch Tower of the Archon Dwelling, sends Tara forward toward the Giant and Dragon Dwelling and organize his troops to defend his lands. He starts forging a Life Drain and Elemental Slayer (for Shadow Stalkers) weapon at his newly built Arcane Item Forge, and sends his Head of the Dullahan (+2 Vision Range, True Sight, Inflict Despair), the reward of the Master Smith EQ, to Tara. Tara is accompanied by the 3 First Borns from the Monoculture EQ, achieved this turn.

Turn 47
Jonny Thunder moves near the Giant Dwelling with 2 full stack led by a new Sorcerer hero (level 5), he takes back the Watch Tower. Several of his units move scattered on the surface toward Hiliadan, one, the Dwarf Axeman, kills Hiliadan's Spy Drone.
rrrrookie moves with 10 units, including 8 with Artic Concealment, led by his Leader. His 1 Hunter, 2 Shamans and Leader move extremly fast on the Artic climate and can reach two of Hiliadan's cities in one turn. Other units are two turns from the cities.
Hiliadan discovers rrrrookie with his True Sight White Witch. He sets a trap for rrrrookie, with 1 Builder and 1 Engineer ready to build roads to reach his enemy's units if they move close. His armies stay far enough to remain out of sight except if rrrrookie moves very close. He destroys the Watch Tower on the surface which gave him sight of the incoming enemies. Tara moves toward the Dragon Dwelling.

Turn 48
rrrrookie moves his army cautiously and stops above the Cave Entrance with a strong stack of 6 units. He sends one Griphon toward the other Cave Entrance.
Jonny Thunder sets a trap for Hiliadan near the Dragon Dwelling, waiting for him with more than 12 units, including an Elite Fire Giant.
Hiliadan spots the trap with Tara and her very long vision range, he turns his back and goes back toward his throne. To fight back rrrrookie, he sends a first stack of 4 Boar Riders and 2 Forge Priest against the full stack of rrrrookie holding the Cave Entrance. All die but 1 Mammoth from rrrrookie is killed and the other severily injured, while 30 CP of the Leader are drained. A second stack led by Hiliadan's Leader butcher the remaining 5 units of rrrrookie while taking 2 losses. Then Hiliadan kills the remaining 3 units of rrrrokie with the support of units from his 2 close surface cities.

Turn 49
rrrrookie retreats with a remaining Spider, after having recruited a T3 Giant Beetle at the Inn near Ushalon. His Griffon kills Hiliadan's Crossbowman near the west Cave Entrance and razes the Watch Tower.
Jonny Thunder starts to move his army that stationed at the Dragon Dwelling toward the lands of Hiliadan, while trying to stay out of sight (futile against a 9 hexes vision range unit). He builds a road from the Giant Dwelling toward Hiliadan's domain, to move his army faster.
Hiliadan sends Tara on a sneaky raid alone toward the north, through the underground. She starts her journey on a subterranean river, to move on the other side of the Dragon Dwelling and try to take it with a few Spy Drones to be cast there. She will then continue north toward rrrrookie's lands, and hopes to catch him unprepared.

Turn 50
Jonny Thunder moves his army from the Giant Dwelling closer to Hiliadan's lands, building a road on his way. He is now 4 turns away from his enemy's thrones and 3 other cities.
rrrrookie adds a Dwarf First Born to garrison the Dragon Dwelling.
Hiliadan cautiously waits "The Impaler", the Life Drain & Elemental Slayer weapon he forged, with Tara (arrives on turn 51) and plans to then take the Dragon Dwelling. He clears a Tomb with his Leader and then moves as fast as he can toward his throne to defend it against Jonny. His troops are likely to arrive a bit late and might be outnumbered (especially since Jonny has 2 Fire Giants, including one at Elite rank). He will try to block Jonny at a choke point but might have a weaker army even for this strategy. His cities produce as many troops as possible to counter the incoming armies from Jonny.

Turn 51
Jonny Thunder moves his big army toward the west Cave Entrance but is not moving at full speed. He settles a 4th Halfling city.
rrrrookie moves his Griphon to scout at the Cave Entrance and ends up just near Hiliadan's troops.
Hiliadan kills the Griphon and blocks Jonny's Crow with a Spy Drone UG. He takes the Dragon Dwelling with Tara and a Spy Drone (vs a First Born and Bleak Warg), losing the Spy Drone but draining CP from rrrrookie. Tara starts to move toward the north and will receive the "Unstopable Dwarf" boots forged with Tireless on turn 53. Hiliadan builds 3 units in his 3 UG cities near his throne (except Drum which Produce Merchandise), to prepare to fight Jonny's invading army.

Turn 52
Jonny Thunder moves closer to Hiliadan's core lands. He positions himself exactly 4 hexes from the river separating him from the area where Hiliadan's throne is located, ready to build a bridge with the Builder he brought with him. He has 4 stacks of 6 units (at least), with 3 Fire Giants (including one Elite rank), 1 Shock Trooper, 1 Dwarf First Born, 1 Fire Elemental, his 2 heroes (level 7 Theocrat and level 5 Sorcerer), his level 13 Rogue Leader, etc.
Hiliadan moves back to avoid being attacked by Jonny but stays in range to counter-attack if his opponent makes any mistake. He starts moving his throne to Log Dhail (takes 3 turns), which is in theory unscouted by his enemies. This throne move should allow his Leader to participate in the final battle. He has almost 4 "welcome party" stacks ready to receive Jonny, though they are weaker than those of Jonny. His hero Tara reaches level 14 and chooses Scouting (40 MP) after clearing a Trading Post (5 units, including 2 Draconian Flyers) alone and is now 3 turns away from rrrrookie's throne.

Turn 53
Jonny Thunder takes Drum, which was undefended and moves cautiously with his 5 stacks in an unattackable defensive position.
Hiliadan screws up completely and loses Tara by doing a series of mistakes (failing to take into account that Life Drain doesn't work on Incorporeal or that Static Electricity gives Static Shield to all units; using Sprint recklessly; moving in range of ranged fire and without possibility to regain HP...) as he feels overconfident with his very strong Rogue hero. He tries to save the day by recruiting an Orc Theocrat hero, Mira, to take back the items from Tara and pursue the quest of eliminating rrrrookie. His troops move in defense of his throne to face Jonny Thunder. He starts researching Advanced Sea Faring to get access to Advanced Logistics and try to outmanoeuver Jonny on roads.

Turn 54
Jonny moves with 4 stacks (having kept 1 behind) toward Hiliadan's throne. He brought 3 Fire Giants, 1 Fire Elemental, 1 Lesser Light Elemental, 2 Ogres, many Halflings T1, his three heroes, 1 Dwarf First Born... his army is impressive and stays in group of 4 stacks.
Hiliadan tries an attack as he doubts a better opportunity will appear later, one of the 4 stacks being clearly weaker than the other, and attacking 4 vs 3 being a better idea than letting Jonny attacks him 4 vs 3 (as he would on the next turn). He suffers a big defeat but manages to kills 9 units (including 1 Fire Giant and the level 7 Theocrat).

Turn 55
Jonny takes Hiliadan's throne and moves with 21 units toward his cities of Ghatel and Rhabad. One of his Halfling city is invaded by Undead roamers.
Hiliadan retreats in Rhabad with 2 full stacks, hiding behind its wall and its choke point, meaning Jonny can attack only with one stack at a time. He moves toward rrrrookie with Mira, the Orc Theocrat hero he recruited earlier, after having cleared the Vault of Knowledge where Tara died on turn 53. Mira kills a Sphynx at a Sphynx Temple then retreat. She may finish it next turn or moves directly toward rrrrookie.

Turn 56
Jonny cautiously waits and do not attack Rhabad, where the choke point would mean a 2 vs 1 (2 from Hiliadan, 1 from him).
Hiliadan completely screws up again, trying to push too hard to win because of the pressure of the tournament. He attacks a Hall of the Forefather without CP and gets killed by the Ice Queen and explosive Royal Guards... He rushes a Tireless leg gear at Ushalon to send it to his leader on turn 57 (and receive it on turn 58).

Turn 57
Hiliadan does a last suicide attack and then surrenders.
Post-match analysis and scores shown on this video.


Written on 2017-04-18 04:40:15

Confirmed by rickyroo222


Written on 2017-04-17 22:36:15

Nice match. I forgot to mention that Ricky and Hiliadan did not clear many of the animal spwan sites on their side of the map. Once I crossed over to their side of the map there were roaming animals everywhere. I was able to befriend a lot of animals which allowed me to keep the offensive pressure into the mid game.


Written on 2017-04-17 20:36:15

Match has been reported, please confirm!

|


Written on 2016-06-19 23:42:17

Match has been reported, please confirm!
Back to the game page


game is hosted against rickyroo2 with tournament rules


sorry i need a good player for this 1v1, can you leave and play with a beginner plz?


guten tag.  sprechen ze Englais

do you speak English?  My German very little.

I am an experienced player of AOW3 but have no experience with PBEM and I am not very proficient with interfacing.
Can you give me some help in getting set up so we can play?

What map size have you chosen?
Is this 2 players vs computer or 2 players against each other?

thanks
rickyroo222


Age of Wonders 3

zaskow's pbem mod latest version    
turn timer 1 day 
Medium    
Land    
ug on    
village    
far distance    
few roads    
few cities     
few dwellings    
diggable/undiggable walls slider 20    
seals 60    
unity victory 2  
no hero resurgence    
leader + 2 heroes    
max hero level 15   
empire quests on    
strong defenders 
hero match race on    
force high speed on    

everything else on average    
password: duel6    

feel free to discuss settings here  


Written on 2016-06-05 20:38:43

rickyroo222 joined !!


Game#5 | Round 1 : 2017 PBEM Duel Tournament #13Savegame
Played: 2017-03-04Amount of Humans: 2
Kind of Report: 2017 PBEM Duel Tournament Kind of game: PBEM
Game-value: 40
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1gladisTheocratGoblins11000here
2rickyroo222RogueGoblins200-22here

Remark:


Written on 2017-03-04 21:45:10

Well deserved victory to Gladis.  Also kudos to Gladis for showing me some tricks to being a better player.  Thank you


Geschrieben am 2017-03-04 00:43:22

Match has been reported, please confirm!


Written on 2016-06-19 23:42:17

Match has been reported, please confirm!
Back to the game page


game is hosted against rickyroo2 with tournament rules


sorry i need a good player for this 1v1, can you leave and play with a beginner plz?


guten tag.  sprechen ze Englais

do you speak English?  My German very little.

I am an experienced player of AOW3 but have no experience with PBEM and I am not very proficient with interfacing.
Can you give me some help in getting set up so we can play?

What map size have you chosen?
Is this 2 players vs computer or 2 players against each other?

thanks
rickyroo222


Age of Wonders 3

zaskow's pbem mod latest version    
turn timer 1 day 
Medium    
Land    
ug on    
village    
far distance    
few roads    
few cities     
few dwellings    
diggable/undiggable walls slider 20    
seals 60    
unity victory 2  
no hero resurgence    
leader + 2 heroes    
max hero level 15   
empire quests on    
strong defenders 
hero match race on    
force high speed on    

everything else on average    
password: duel6    

feel free to discuss settings here  


Written on 2016-06-05 20:38:43

rickyroo222 joined !!


Game#4 | Round 2 : PBEM 2v2 team tournament 2016 #13
Played: 2017-01-29Amount of Humans: 4
Kind of Report: PBEM 2v2 team tournament 2016 Kind of game: PBEM
Game-value: 62
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1HiliadanNecromancerDraconians21400here
1rickyroo222SorcererDraconians263310here
2EvgendilArchdruidTigrans1-200-30here
2marcuspersArchdruidElves1-200-30here

Remark:


Written on 2017-03-05 06:34:00

Better than a report, a video of the match (from my side) is available here: https://www.youtube.com/playl... />


The map of the surface (you can see a map of the underground on the video from turn 24):


Here is what you can see in each turn (one video per turn):
Turn 1
Explanations of the plans for the game: expansion, cheap Shrines, level up heroes and get going with Whispers of the Fallens.
Hiliadan cleared 2 sites: Gold Mine and Resource site (no replay), leveled up twice with both heroes to get Raise Cadaver (balance mod v1.18 requires 1 level up to get it).

Turn 2
Hiliadan cleared 4 sites: 2x Gold Mines, 1 Magma Forge and 1 Farm. Hero and Leader level up once, and gets Lesser Reanimate Undead for the hero, and Throw Curse and Life Steal for the leader.

Turn 3
Hiliadan cleared 2 sites: 1 Draconian Village and 1 Quarry. Hero leveled up once and Leader leveled up twice. Migration is launched for the Village (needs 1 turn). Whispers of the Fallens is cast.
The fight in the Quarry is shown in the video.
The Leader gets Protection from Light and Control Undead (to try to mind control a Reanimator on next fight on a Lost Library). The hero gets Necromancy I to cast more Stiffen Limbs.

Turn 4
Hiliadan clears 1 Ancient Ruins and 1 Lost Library (fight shown in the video). 3 cadavers die in the Lost Library fight as the fight goes bad after an Evangelist Turn Undead successfully on the Draconian Raptor, but the day is saved after some good moves and splitting of the enemy units.
36 RP + 12 RP earned from Whispers of the Fallens.
Hero and Leader level up: Throw Curse and Life Steal for the hero Siris, and Exploit Despair (wrongly chosen instead of INFLICT Despair) for the Leader.
(sorry for the loud music during the fight)
The video cuts abruptly because I reached 10min. The end of my sentence was: "I want Empire Upgrades especially the Harbingers of Death one which gives Archlich to heroes and leaders."

Turn 5
Hiliadan reaches Racial Governance 1 for Draconians and chooses Patron Economic. He clears a Animal Den and a Column of the Champions. He uses Befriend Animal on one Baby Shock Serpent successfuly. A Quest from the Goblin Outpost is accepted.
Siris reaches level 6 and receive Inflict Despair and Hiliadan's leader gets Inflict Despair on level 7 (after the mistake on turn 4 of choosing Exploit Despair). With 621 gold, Hiliadan shares some with his ally to help him get a Settler quickly.
rickyroo found a Giant Dwelling.

Turn 6
Hiliadan does 3 fight: a quest from the Goblin Outpost where he was able to mind-control a Archon Infantry, a Quarry was cleared (not displayed in the video) and a siege of the Goblin Outpost. The Baby Shock Serpent acquired on turn 5 reaches Elite level but does not evolve because Champion I is required to evolve with the PBEM & Single Player Balance Mod. 1 Shrine and 1 Embalmer's Guild are completed and 1 Shrine and 1 Siege Workshop are launched (to build a Builder later-on to get some eyes with Watch towers near Cave Entrance). The conquered outpost is migrated to Draconians.

Turn 7
Hiliadan clears a Champion Column and his hero and leader level up during the fight so they get two levels that turn, the Baby Shock Serpent evolves into a Mature Shock Serpent. A Node is also cleared.
Master of Puppets is researched thanks to Whispers of the Fallens and the research of Harbingers of Death is launched.
rickyroo is about to buy a Giant Dwelling (with gold sent by Hiliadan), his leader and hero are both level 4.

Turn 8
Hiliadan clears a Mercenary Camp and starts to clear a Sphynx Temple (Legendary) but fails (shown on the video). Sphynx Temple is defended by Sphynxes and Mystics so are difficult for Necro who have Fire and Spirit weaknesses. He lost his Mature Shock Serpent, 2 Cadavers and 1 Archon Infantry but managed to retreat with his hero and leader. That's a big loss as the Serpent could have evolved to King Shock Serpent.
Mac meets Hiliadan and rickyroo. He is very close to rickyroo and has a High Elf Longbowman near the Giant Dwelling. Mac is playing Grey Guard and Expander, which is a strong combination to expand as a Tigran.
(sorry for the loud music this turn)

Turn 9
Hiliadan finishes the Legendary site: the Sphynx Temple he tried to clear on turn 8 (shown on the video). He gets more than 400 RP from the site and finishes research of Harbinger of Death on turn 9! He also research Necromancy II. No other site is cleared as his troops are moving toward next sites.
Mac drew the first blood of the game by killing rickyroo's Hatchling. He also bought the Giant Dwelling, allowing Hiliadan to cast a Lost Soul in its domain and kill a Dread Monkey from Mac.
Evgendil is met by Hiliadan and rickyroo, he is playing High Elf Arch Druid with Keeper of the Peace Master and Partisan. Mac and Evgendil are likely to be close and play both on the surface.

Turn 10
Hiliadan loses his throne to roamning Lost Souls. His own 2 Lost Souls killed Mac's Longbowman and drains his CP during the auto fight. He clears 1 Item stack and ghouls a White Witch and then clears a Spider Shrine and gets 2 more units, and eventually clears a spawning site and gets 3 more units. He is researching Reanimator (2 turns needed). At that time of the game, he is low on mana and thus building Shrine and then Temple (later in the game, he is in large excess of mana).
Mac has a level 5 leader, a lvl 3 AD and a total of 8 units, near the lands of rickyroo. The location of Mac is the topic of guesswork from Hiliadan during that turn.
rickyroo is very close to Mac with his (smaller) army and has a vulnerable Settler with him.

Turn 11
Hiliadan takes back his throne with his Goblin Warlord hero and 2 Hatchlings. He does 8 fights during the turn thanks to Haste Berries (including one fight between 4 Cadavers and 2 Cheetah and 2 Shredders won by the Cadavers!). The Dread Monkeys synergize well with Ghouling Strike as they decrease resistance by 1 thanks to Disgusting Stench. One of the 8 fights wa a siege against a Goblin Outpost, which is then migrated to Draconians Ghouls. 30 RP were gained thanks to Whispers of the Fallen for a fight won by rickyroo within 15 hexes of Hiliadan's cities, so not even for his own fight, making Whispers even more ridiculously OP than if the RP were gained only for one's own fights. Reanimator is researched and Banshee's researched is launched. A cartographer tent is consumed and Mac's Dwelling is discovered. His leader gets Undying as he reaches lvl 11. Siris is lvl 10 and gets Greater Reanimate Undead. The snowballing of Necromancer is at full speed.
Mac seems to retreat with 2 Cheetahs and 1 Dread Monkey moving north-west and the leader disappears from the "radars" of the Phoenix Rising team.

Turn 12
Hiliadan tried to clear a Castle of the Lich King but failed (miserably) and lost a Dire Panther, 1 Butcher, 1 Dire Warg and 1 Cadaver but managed to retreat his Leader and hero. He only hurt enemy units but didn't kill them (because of the Undying battle enchantment). 54 RP are gained thanks to Whispers of the Fallen (a majority from rickyroo's fights). He ponders how to settle the area near the Castle of the Lich King later on, to benefit from the Library of the Dark Arts' Mythical City Upgrade which is very nice for Banshees and Lost Souls.
Mac makes strange moves and make team Phoenix Rising perplex. He has not yet settled any city and did not meet the Naga Dwelling discovered by Hiliadan underground.
Evgendil has settled 1 city and vassaled one.

Turn 13
Hiliadan finishes the Castle of the Lich King with appropriate units (that he lacked on turn 12): 1 Mystic and 1 White Witch, and by adopting a different strategy based on the disunction of the battle enchantment right at the beginning of the fight (the fight is shown in the video). A very powerful Shield is obtained as well as 188 gold in the process. He then clears the Well of Souls and Controled 1 Carrion Bird, ghouled 1 Crow, and eventually an Inn. Siris levels up and chooses Undying. His Lost Souls are getting ready to strike Mac's vassal. Siris, the leader and the main army of Hiliadan are about 3 turns away from Mac.
Mac's leader is lvl 8 and Imane is lvl 6. Mac cleared 2 sites, Befriended a Dire Bear, and then took the Vassal of rickyroo (and lost the Dire Bear in the fight).

Turn 14
Hiliadan's 4 Lost Souls take a Watchtower and kill 1 Sun Guard, 1 Shredder and 2 Cheeaths (using Syphon Life during the fight, for 30 CP, to deal damage and heal 2 Lost Souls). He discovers that Mac is settling an outpost, protected by 2 Sunguards. He sends his Crow and Carrion Bird to the surface to scout. Hiliadan's main army clears a Shrine of the Skull Lord and refrain from attacking a Sphynx Temple. His Warlord army (accompanied by a Reanimator) starts to snowball with its first Cadaver, obtained at a cleared Bandit Camp.
Mac's army clears an Inn west of the old vassal of rickyroo.
rickyroo moves toward Mac with his main army.
(sorry for the loud music this turn)

Turn 15
Hiliadan's 4 Lost Souls take the newly settled outpost and kill its 2 Sunguards garrisoning it (fight shown in the video). The plan to cast a Banshee is foiled as the AI wasted 40 CP to cast Death Ray twice during the auto combat. So only 4 Lost Souls are left to defend in case of counter-attack from Mac. Hiliadan clears a new Sphynx Temple in 1 turn (no retreat), this time with much more ease than on turn 8-9 as: he has 1 Mystic, 1 White Witch to use efficient range damage on enemy units, all his units are undead (including his hero and leader) thanks to Archlich and thus he is immune to Watcher's Doom Gaze's immobilization, and he remembers about (enemy) Mystics' Break Control so he does not waste Stiffen Limbs. The Sphynx Temple fight is shown in the video. About 440 RP are obtained as reward, as well as a nice Amulet allowing its wearer to Swim (which will reveal itself very useful later on) and be Concealed on Water. Dark Ritual is researched and Healers of the Dead is being researched.
rickyroo moves toward Mac and reveals all his units by putting his stacks adjacent to the border.
(sorry for the loud music this turn)

Turn 16
Hiliadan launches the production of Peak of the Forefathers (to build Draconian's T3, the Flyer). He clears a Necromantic Circle and a 3rd Sphynx Temple as well as a Gold Mine (with his 2ndary army). The Sphynx Temple's fight is shown in the video. His leader reaches lvl 13 and takes Unholy Champion (to give +5 damage against the enemy AD's animals). Healers of the Deads is researched thanks to the Sphynx Temple's RP reward. He now has a lot of mana and starts researching Necromancy.
Mac attacks his old outpost with a hero and 3 more units and kills the 4 Lost Souls of Hiliadan, losing only 1 unit in the process.


Turn 17
Hiliadan is moving his army toward Mac and keeps an eye on Mac's hero thanks to a Watchtower Mac did not find. After a Scrolls fight, Siris reached lvl 13 and took HP, defense and 20% Spirit Protection upgrades. He also cleared a Flowrock Quarry with his underground stack, losing many Cadavers in the process. Undead Plague's research is launched.
rickyroo takes back his old vassal while Mac Leader's army is out of sight.

Turn 18
Hiliadan clears a Tomb with his Warlord's undead army (thanks to Arch Lich): his Warlord had 100% Blight, 40% Frost and 80% Spirit (thanks to Lion's Courage) resistance and was able to tank the Dread Reaper, while it was burned by the Hatchlings. His Draconian Empire is starting to overflow with mana. The Warlord levels up and take 20% Fire resistance, extra HP, defense and resistance. His lone Swarm Darter probably found Evgendil.

Turn 19
Hiliadan clears a Ziggurat (shown on the video) and gets a crazy +3 def and +1 res armor and a 2nd Pendant of the Holy Chalice (that he sends to his ally rickyroo). His Warlord clears two Gold Mines and one Hatchling evolves to Charger - at the same time as the activation of Draconian military RG2 giving Regrowth to Charger! -. But then on the 3rd fight, on a Magma Forge, the Charger dies... The casting of Undead Plague started.
Mac's leader remains invisible.
(sorry for the loud music in that video)

Turn 20
Mac moves his hero south-west.
Hiliadan hides his leader's army outside the line of sight of Mac's hero, anticipating his movement against a Heart. His Lost Souls and Banshee's attack stack position itself to take Haste Berries and attack his city. And Undead Plague is ready to be cast against Mac's throne. Hiliadan's Warlord's stack cleared a site underground.

Turn 21
Hiliadan attacks Mac's Pimton hero who has moved to the Heart as planned (but who did not attack it) and kills him with minimal losses (auto-combat shown on the video). He casts Undead Plague both on Mac's throne and his Outpost. His Karakg's Village thus has +1128 population/turn thanks to the Undead Plague. Hiliadan then clears the Heart and moves toward Mac's Vassal and 2 cities. Jetta, the Goblin Warlord of Hiliadan clears a Necromantic Circle and Ancient Ruins. He moves his Builder to create one Fortress to collect income from Gold Mines cleared UG. His throne finished the T3 Building, it is now building an Arena, and will then start producing Draconian Flyers. His Leader chooses Spirit Protection, and 2x HP for his level 14.
Mac moves toward Fulizaihr with his leader and Imane (total 13-14 units probably).
rickyroo retreats from Fulizaihr with his leader and his main army (8 units), and moves east toward his other cities.
Evgendil remains unseen.

Turn 22
Hiliadan makes a positional mistake by moving too fast toward Mac's Vassal and ends up with Siris almost alone against the Vassal's units and Mac's Cheetah, he thus moves all the troops that can adjacent to Siris. The typical PBEM trick of putting a unit adjacent to a Vassal to force auto-combat (and not manual combat as usual against independents). Hiliadan also changes his plan and do not move toward the throne of Mac but instead attack Krodarax and kills the garrisson of 2 Sunguards and 1 Mystic. The first Draconian Flyer is launched and is going to be built in 2 turns.
Mac took rickyroo's old vassal (and not his throne as I wrongly say in the video).
1 Hunter from Evgendil eventually appears on the west of Mac's units.
rickyroo very dangerously moves his leader to his throne, which is defended only by one more unit (so he would die if an attacked killed both units and took the Throne).

Turn 23
Hiliadan attacks Mac's vassal without his Cavalry to prevent its death in the auto-fight, and his Life Steal units vainquish Mac's troops with only 1 loss (auto-combat shown on the video). He then clears a Trading Post and Ghoul Strike the 2 defending Draconian Flyers (combat shown in the video)! He sends one Mystic to back up his leader.
Evgendil' army finally shows up in the south-west. One of his city can be guessed from houses on the map in the fog of war explored by Hiliadan's Goblin Swarm Darter (dead several turns ago).

Turn 24
The big battle plan is shown on the strategic map (dezoomed). (sorry I cleverly explained everything pointing key areas with my mouse but you can't see it in the video.... I changed the settings of Bandicam so that the mouse will be visible for future videos)
Hiliadan dispatches a fast attack stack accross the water with Swimming (White Witch later on), Floating (Banshees, Lost Soul) and Flying (Draconian Flyer) units, together with his Swimming Necromancer Leader with a Swimming item put to good use (the Amulet of the Ocean Soul obtained many turns before, which also gives Water Concealment). He does 8 fights in that turn: 1 Tomb, 3 Gold Mines, 1 Great Farm. His Leader Ghoul Strikes a Troll and a Elf T1. Siris moves toward Mac's old throne with 3 stacks (15 units).
Mac made a very clever choice at his throne, transforming it into a Vassal, removing Undead Plague and getting a free garrison for it.
Evgendil gave one Elven city to Mac: Illinor, in the fast north-west (which was the target of Hiliadan's Undead Plague on turn 24).


Turn 25
Hiliadan takes Mac (marcuspers)'s old throne, clear one mythical site with his leader's army and achieves Pure Evil after migrating all of Mac's cities to Ghoul Draconian and Heroic Skills with his leader (his Necro hero, Siris, is level 14).

Turn 26
Hiliadan reaches Monoculture and then gives 1 city to his ally rickyroo so that he gets a new, safe, throne. He splits his troops, his leader going on an island to clear a Dungeon with flying and floating troops who then move toward Evgendil and Mac's new throne (given by Evgendil), and his Necro hero, Siris, going south to strike Evgendil and Mac in their back.
Mac and Evgendil move closer to rickyroo and Hiliadan's territory.

Turn 27
Hiliadan moves about 30 hexes in 1 turn with his fast flying+floating offensive stack, clears a Dungeon in Mac's territory and capture his new throne with the units from the attack stack and rewarded from the Dungeon.
Mac gets in range of the cave entrance opening toward Hiliadan's territory. Evgendil moves closer to Bracas where rickyroo prepares for a last stand.

Turn 28
Evgendil suicides his throne's defenders on Hiliadan's troops who then take his vassal (3 T3 with less than 50% health vs 5 defenders including one T3) and move toward his last two cities (including his throne). Mac gets two units killed while trying to beat one Crusher from Hiliadan, rickyroo takes back his throne for one turn, which is then successively captured by Evgendil and Hiliadan.
Hiliadan's leader moves closer to Evgendil's throne and Siris moves closer to rickyroo's old lands.

Turn 29
Hiliadan clears a Bandit Hideout. His army in the west take Evgendil's throne. His Leader moves south to clear sites. His Warlord hero continues to move north from where he is to take back his Outpost invaded by roamers.
Mac attacks the stack of Hiliadan which defended the Cave Entrance and wins but loses 3 units. His Leader's stack clear a Forbidden Sanctum.
(sorry for the really loud music, really hard to hear what I say for this turn)

Turn 30
The sound is bad (worse than usual) on that recording, sorry.
Hiliadan's leader clears 3 sites on his way to Evgendil's Dwelling Vassal, his main army led by Siris moves 2 turns away from his opponents' cities, and his defense regroup underground.

Turn 31
The sound is bad (worse than usual) on that recording, sorry.
Evgendil moves UG to attack Hiliadan, through a second cave entrance, while marcuspers (Mac) clears sites to keep them alive in terms of mana and gold income, near the main cave entrance.
rickyroo finishes the Giant's Quest and buy the Dwelling.
Hiliadan's leader move one turn away from Evgendil's (supposed) last Dwelling while Siris' army takes back the old vassal of rickyroo and gets closer to the last city of Evgendil. A glimpse on the siege battle is shown in the video.

Turn 32
The sound is bad (worse than usual) on that recording, sorry.
Mac (marcuspers) also moves UG, one turn after his ally did. He enters through a cave entrance about 3 turns north of his ally and put pressure on Hiliadan.
Evgendil takes an outpost from Hiliadan UG.
rickyroo slowly moves back toward his old land, which Siris (Hiliadan's Necro hero) is bout to take back.
Hiliadan clears a Ziggurath (no replay) and hesitates between staying defensive or trying his luck on an attack on Mac (who would lose if his leader dies because of his lack of throne). He eventually stays defensive and casts Dark Ritual to get 3 cadavers to support him in a probable fight against Mac.

Turn 33
The sound is bad (worse than usual) on that recording, sorry.
Possibly a turning point in that game? Evgendil killed Hiliadan's 2ndary hero while Mac took Hiliadan's throne and 1 city. Evgendil also casted a spider near his Archon Dwelling, forcing auto-combat if Hiliadan attacks it. Without throne, Hiliadan decided not to attack with his leader and moved farther to clear sites including 1 Ziggurath (no replay).
rickyroo and Hiliadan moved toward both cave entrances, with 3 stacks each, to face Evgendil and his ally UG.

Turn 34
Hiliadan reaches Heptatopia (with 8 Towns and 1 City), moves 1 turn away from the cave entrance with Siris' army, finds a new vassal from Evgendil and send units back to defend his city at the border with Mac.
rickyroo continues to move toward the second cave entrance, north of the one where Siris is heading.
Evgendil goes south in the UG to get some income from clearing sites.
Mac tries an attack on Hiliadan's border city but his 2 Gryphons get killed against 3 concealed Cadavers and his leader and hero stay at Hiliadan's old throne.

Turn 35
Evgendil clears 3 sites to replenish gold and mana and mind control 1 Node Serpent and 1 Mamoth Rider with his Rogue hero. His ally Mac manages to sneak a Bleak Warg through enemy's lines and is ready to strike one of Hiliadan's producing city. He leaves the old throne of Hiliadan lightly guarded while he moves his main (1 stack) army toward Kidora, garrisoned by Hiliadan.
rickyroo is about to enter the underground with 3 stacks, his leader left behind at Baccas.
Hiliadan's leader found a cave entrance in the west and is ready to enter it to clear sites and come back to the action. Siris entered the cave entrance and is dispatching a 2nd Flyer to take back Hiliadan's old throne. A small team of 3 units of Hiliadan is also getting ready to attack Evgendil's Halfling vassal.

Turn 36
The game ends abruptly...


Written on 2017-01-30 20:27:48


3/4 of the Match was a fascinating battle of move and counter-move played by some skilled players.  I would have appreciated a proper end to the match


Written on 2016-06-19 23:42:17

Match has been reported, please confirm!
Back to the game page


game is hosted against rickyroo2 with tournament rules


sorry i need a good player for this 1v1, can you leave and play with a beginner plz?


guten tag.  sprechen ze Englais

do you speak English?  My German very little.

I am an experienced player of AOW3 but have no experience with PBEM and I am not very proficient with interfacing.
Can you give me some help in getting set up so we can play?

What map size have you chosen?
Is this 2 players vs computer or 2 players against each other?

thanks
rickyroo222


Age of Wonders 3

zaskow's pbem mod latest version    
turn timer 1 day 
Medium    
Land    
ug on    
village    
far distance    
few roads    
few cities     
few dwellings    
diggable/undiggable walls slider 20    
seals 60    
unity victory 2  
no hero resurgence    
leader + 2 heroes    
max hero level 15   
empire quests on    
strong defenders 
hero match race on    
force high speed on    

everything else on average    
password: duel6    

feel free to discuss settings here  


Written on 2016-06-05 20:38:43

rickyroo222 joined !!


Game#3 | Diggers Bane
Played: 2016-12-28Amount of Humans: 4
Kind of Report: ffaenKind of game: PBEM
Game-value: 53
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1rickyroo222TheocratTigrans237180here
1DarkRiderNecromancerFrostlings237180here
2ezysquireSorcererDwarves100-37here
2ShakeyTheocratOrcs100-37here

Remark:


Written on 2016-06-19 23:42:17

Match has been reported, please confirm!
Back to the game page


game is hosted against rickyroo2 with tournament rules


sorry i need a good player for this 1v1, can you leave and play with a beginner plz?


guten tag.  sprechen ze Englais

do you speak English?  My German very little.

I am an experienced player of AOW3 but have no experience with PBEM and I am not very proficient with interfacing.
Can you give me some help in getting set up so we can play?

What map size have you chosen?
Is this 2 players vs computer or 2 players against each other?

thanks
rickyroo222


Age of Wonders 3

zaskow's pbem mod latest version    
turn timer 1 day 
Medium    
Land    
ug on    
village    
far distance    
few roads    
few cities     
few dwellings    
diggable/undiggable walls slider 20    
seals 60    
unity victory 2  
no hero resurgence    
leader + 2 heroes    
max hero level 15   
empire quests on    
strong defenders 
hero match race on    
force high speed on    

everything else on average    
password: duel6    

feel free to discuss settings here  


Written on 2016-06-05 20:38:43

rickyroo222 joined !!


Game#2 | Round 1 : PBEM 2v2 team tournament 2016 #2
Played: 2016-11-16Amount of Humans: 4
Kind of Report: PBEM 2v2 team tournament 2016 Kind of game: PBEM
Game-value: 62
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1AlXStormrageDreadnoughtDwarves2700here
1EzekielTheocratDraconians2900here
2HiliadanRogueHumans1-140-30here
2rickyroo222TheocratDwarves100-66here

Remark:


Written on 2016-06-19 23:42:17

Match has been reported, please confirm!
Back to the game page


game is hosted against rickyroo2 with tournament rules


sorry i need a good player for this 1v1, can you leave and play with a beginner plz?


guten tag.  sprechen ze Englais

do you speak English?  My German very little.

I am an experienced player of AOW3 but have no experience with PBEM and I am not very proficient with interfacing.
Can you give me some help in getting set up so we can play?

What map size have you chosen?
Is this 2 players vs computer or 2 players against each other?

thanks
rickyroo222


Age of Wonders 3

zaskow's pbem mod latest version    
turn timer 1 day 
Medium    
Land    
ug on    
village    
far distance    
few roads    
few cities     
few dwellings    
diggable/undiggable walls slider 20    
seals 60    
unity victory 2  
no hero resurgence    
leader + 2 heroes    
max hero level 15   
empire quests on    
strong defenders 
hero match race on    
force high speed on    

everything else on average    
password: duel6    

feel free to discuss settings here  


Written on 2016-06-05 20:38:43

rickyroo222 joined !!


Game#1 | Duel #6Savegame
Played: 2016-06-19Amount of Humans: 2
Kind of Report: ffaenKind of game: PBEM
Game-value: 41
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1DreadReaprWarlordTigrans1730here
2rickyroo222RogueDraconians200-40here

Remark:


Written on 2016-06-20 04:21:13

Good match, learned a lot

thanks


Written on 2016-06-19 23:42:17

Match has been reported, please confirm!
Back to the game page


Written on 2016-06-19 23:42:17

Match has been reported from DreadReapr!
Back to the game page


game is hosted against rickyroo2 with tournament rules


sorry i need a good player for this 1v1, can you leave and play with a beginner plz?


guten tag.  sprechen ze Englais

do you speak English?  My German very little.

I am an experienced player of AOW3 but have no experience with PBEM and I am not very proficient with interfacing.
Can you give me some help in getting set up so we can play?

What map size have you chosen?
Is this 2 players vs computer or 2 players against each other?

thanks
rickyroo222


Age of Wonders 3

zaskow's pbem mod latest version    
turn timer 1 day 
Medium    
Land    
ug on    
village    
far distance    
few roads    
few cities     
few dwellings    
diggable/undiggable walls slider 20    
seals 60    
unity victory 2  
no hero resurgence    
leader + 2 heroes    
max hero level 15   
empire quests on    
strong defenders 
hero match race on    
force high speed on    

everything else on average    
password: duel6    

feel free to discuss settings here  


Written on 2016-06-05 20:38:43

rickyroo222 joined !!


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